FLYING HOUSE GAMES™
For schools and districts

Big excitement.
Thoughtful implementation.

Flying House Games brings hands-on, collaborative career exploration into the classroom. Here is what school leaders need to evaluate a program and plan a successful rollout.

Explore a Curriculum Sample →Request School Information →

Who it's for

School and enrichment programs seeking engaging, group-based learning experiences. Activities are designed to be adaptable to student age and classroom context. Confirm grade-level suitability for each module before adoption.

Instructional focus

Collaboration, creativity, problem-solving, communication, planning, and exploration of career-related skills. Each module has its own specific challenge and learning goals.

Classroom format

Beat ’Em at Their Own Game! uses a five-day challenge sequence: design, establish rules, practice, refine, and compete. A typical session is planned for approximately 40–45 minutes, with local scheduling flexibility.

Teacher preparation

Teachers or facilitators guide student teams using video mission briefings and supporting instructions. Review the selected module, prepare the activity space, and gather supplies before the first session.

Materials and technology

Activities emphasize accessible, hands-on materials. Exact supplies vary by module and are confirmed in its materials list. Plan for a device and display or projector for video briefings, plus a reliable internet connection where streaming is used.

Licensing and rollout

School-site licensing and multi-school provider partnerships are available for inquiry. Program scope, access, pricing, training expectations, and deployment timelines should be confirmed in the final written agreement.

What a school can expect

  1. Explore: Review the sample sequence and identify the program that fits your students.
  2. Plan: Confirm schedules, supervision, accessibility needs, classroom space, and supplies.
  3. Launch: Use the mission briefing to introduce the challenge and organize teams.
  4. Reflect: Discuss how the experience relates to real-world problem-solving and careers.
Evaluation materials are being expanded. Pilot classroom footage, teacher testimonials, and a demonstration video will be added after they are completed and approved for publication. No student footage or outcome claims are presented here as verified evidence.
View the Sample →Multi-School Partnerships →